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Player adaptive entertainment computing (PAEC) : mechanism to model user satisfaction by using neuro linguistic programming (NLP) techniques

หน่วยงาน Central Queensland University, Australia

รายละเอียด

ชื่อเรื่อง : Player adaptive entertainment computing (PAEC) : mechanism to model user satisfaction by using neuro linguistic programming (NLP) techniques
นักวิจัย : Chiou, Andrew. , Wong, Kok Wai.
คำค้น : Applied research. , 970108 Expanding Knowledge in the Information and Computing Sciences. , 080110 Simulation and Modelling. , 080602 Computer-Human Interaction. , Human-computer interaction. , Computer games. , Neurolinguistic programming. , Games -- Player satisfaction -- AI -- NLP
หน่วยงาน : Central Queensland University, Australia
ผู้ร่วมงาน : -
ปีพิมพ์ : 2551
อ้างอิง : http://hdl.cqu.edu.au/10018/28583 , ARTICLE NOT LISTED IN IEEE EXPLORE DATABASE YET 22/5/09. , cqu:4381
ที่มา : Chiou, A & Wong, K 2008, 'Player Adaptive Entertainment Computing (PAEC): mechanism to model user satisfaction by using Neuro Linguistic Programming (NLP) techniques', 2008 IEEE Symposium on Computational Intelligence and Games, 15-18 December 2008, IEEE, Perth.
ความเชี่ยวชาญ : -
ความสัมพันธ์ : 2008 IEEE symposium on computational intelligence and games, (CIG'08), Perth, Australia, 15-18 December 2008. UWA, Perth. : IEEE Computational Intelligence Society, 2008. p. 343-349 7 pages Refereed 9781424429745 9781424429745 (online) , ACQUIRE [electronic resource] : Central Queensland University Institutional Repository.
ขอบเขตของเนื้อหา : -
บทคัดย่อ/คำอธิบาย :

The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media.Two of the important areas in PAEC are to create specific targeted strategies to cater for individual user, and to perform personalization. To accomplish this, a suitable mechanism to model user experience is required. This is explored in a case study using Neuro Linguistic Programming (NLP) that models the NLP spatial anchors of experiences of a sample group of users during game play. These NLP anchors are reconstructed during game play of a second group of users allowing them to experience the same level satisfaction as the first sample group.

บรรณานุกรม :
Chiou, Andrew. , Wong, Kok Wai. . (2551). Player adaptive entertainment computing (PAEC) : mechanism to model user satisfaction by using neuro linguistic programming (NLP) techniques.
    กรุงเทพมหานคร : Central Queensland University, Australia.
Chiou, Andrew. , Wong, Kok Wai. . 2551. "Player adaptive entertainment computing (PAEC) : mechanism to model user satisfaction by using neuro linguistic programming (NLP) techniques".
    กรุงเทพมหานคร : Central Queensland University, Australia.
Chiou, Andrew. , Wong, Kok Wai. . "Player adaptive entertainment computing (PAEC) : mechanism to model user satisfaction by using neuro linguistic programming (NLP) techniques."
    กรุงเทพมหานคร : Central Queensland University, Australia, 2551. Print.
Chiou, Andrew. , Wong, Kok Wai. . Player adaptive entertainment computing (PAEC) : mechanism to model user satisfaction by using neuro linguistic programming (NLP) techniques. กรุงเทพมหานคร : Central Queensland University, Australia; 2551.